Kierownik/Head of the laboratory: mgr José Manuel Jiménez Muñoz
Kontakt/Contact: jose.jimenez-munoz@uap.edu.pl
Asystent/Assistant: mgr Agata Sophie st11811@uap.edu.pl
Adres/Address: Budynek F – Ul. Szewska 16, Pokój 18
Języki wykładowe/Language(s) of instruction: English/Angielski, Spanish/Hiszpański
Program pracowni/Program of the laboratory
The laboratory Narrative Language in Drawing: Contemporary Comics or Język narracji w rysunku (współczesny komiks) is an English taught subject within the Department of Image and Interdisciplinary Practices where students can learn about graphic storytelling and narrative strategies within plastic mediums.
The laboratory provides students the tools needed to develop and polish narrative aspects focused on Comic’s sequential language.
When originating a story based on those standards, it is imperative to acknowledge the intricacy of the gear that makes this narrative system work; not only to ensure the emergence of new narratives inputs but also to secure a whole new array of possibilities for artistic expression.
Comic is a complex system of intricate mechanisms that provides us with the possibility to build new realities and create communication bridges, thus allowing the readership to dive into those visual conundrums. Most certainly, its complexity is noticeable as the media requires the artist to have a very wide set of skills affixed to narration, storytelling, sequentialisation, plastic and artistic matureness or literacy abilities amongst others.
The programme, designed to fit an annual timing, is compartmentalised in two separate groups of students: the advanced and the beginners group. Both include theoretical content and, most importantly, a set of practical tasks or projects destined to improve the skills of the students as they approach storytelling equipped with their own ambitions and interests.
These practical exercises are as follows:
Beginners Group/ First timers in the Lab.
WINTER SEMESTER
Project I: Accordion Book Narratives. The usage of space in comics.
Project II: Newspaper’s with shortage, limitation, and solution solving in storytelling.
SUMMER SEMESTER
Project III: Shifting stories, script writing and tackling the drawer’s storytelling voice.
Project IV: Limited surface stories. Annual collective project from the laboratory, published as a fanzine.
The program of the laboratory, although focusing on the practical enterprise of students as they tackle each project designed to explore and expand on specific skills, also provides theoretical information serving as guidance and instruction for the proper performance of students on the aforementioned tasks.
This information is yearly distributed along both semesters and expands as follows:
Comic History:
Understanding comics:
Iconicity in Comics:
Time perception:
Spatial aspects:
Techniques:
Bibliography:
BERGER, J. (1972). Ways of seeing.
BECHDEL, A. (2006) Fun Home
BORDES, E. (2017). Comic, narrative architecture.
BUI, T. (2017). The best we could do
BURNS, C. (1995). Black Hole
CHONG, V. and WEBBER, G. (2020). Dancing after ten
CORTÉS, R. and HIJO, T. (2025). La piedra blanca
CRANE, J. (2022). Keeping Two
CRUMB, R. (2013). The weirdo years 1981–93
DAVIS, E. (2017). You & a bike & a road
DEFORGE, M. (2019). Stunt
DELISLE, G. (2011). Jerusalem Chronicles
DHAL, K. (2009). Monsters
EISNER, W. (1978). A contract with God
EISNER, W. (1996). Graphic Storytelling and Visual Narrative.
EVENS, B. (2020) The city of Belgium
GALVAÑ, A. (2016). Pulse enter
GARCÍA, S. and MORAL, L. (2016). Sleeping Beauty
GAULD, T. (2017). Baking with Kafka
GG (2017). I’m not here
GG (2020), Constantly
HANSELMANN, S. (2014). Megahex
HERGÉ (1960). Tintin au Tibet
KILLOFFER, P. (2005). Six hundred and seventy-six apparitions of Killoffer.
KOMINSKY-CRUMB, A. (1990) Love that bunch
KULIK, G. (2020), Poczwarki
LEMIRE, J. (2008). Essex County
MARUO, S. (2008). The strange tale of Panorama Island
MATHIEU, M.A. (2011). 3”
MAZZUCCHELLI, D. (2009). Asterios Polyp
MCCAY, W. (1905–1909). The complete Little Nemo in Slumberland
MCCLOUD, S. (2000). Reinventing Comics. How imagination and technology are revolutionizing an art form.
MCNAUGHT, J. (2012). Dockwood
MCNAUGHT, J. (2018). Kingdom
MILLER, F. (2005). Sin city
MODAN, R. (2007). Exit wounds.
MODAN, R. (2013). The Property
MOORE, A. and CAMPBELL, E. (1989). From Hell
PARRISH, T. (2017). The lie and how we told it
PEETERS, F. (2001). Blue pills: A love story
QUINO (1993). Mafalda
ROCA, P. (2007). Wrinkles
ROCA, P. (2019). Dom
ROSTOCKA, M. (2020). Koniec Lipca
SÁEZ, J. (2006). Art: imaginary conversations with my mother
SETH (1996). It’s a good life if you don’t weaken
SHAUN, T. (2006). The Arrival
SMALL, D. (2009). Stitches
TEZUKA, O. (1972). Buddha
TOMINE, A. (2015). Killing and dying
TSCHUMI, B. (1982). The Manhattan Transcripts.
TUAN, Y. (2018). Space and Place. The perspective of experience.
VAUGHN JAMES, M. (1975). The Cage
WALDEN, T. (2017). Spinning
WARE, C. (2000). Jimmy Corrigan: The Smartest Kid on Earth
IG: @comic_lab_uap









